Social rules

Planning

 * 1) We meet every Saturday at 8 PM CET, we then wait and talk a bit for everyone to arrive. This time is not negotiable. (that's afternoon for Americans, see roll20 for your local time)
 * 2) We start around 8:10 PM CET. If people haven't arrived by then we start without them.
 * 3) We usually play 4-5 hours.
 * 4) If you can't make it, tell the group at least a day in advance. If too many people can't make it, such as with a holiday, I will consider canceling.
 * 5) Don't be late. People who are late or do not show up without telling the group at least a day in advance are primary contenders to being kicked from the group.
 * 6) The characters of those players who did not show up are ignored, they are not going to be played by the DM, nor by other players. If the player leaves the campaign however, then the character would likely become an NPC.
 * 7) We take a 10 minute break somewhere in the middle of the session.

Communication

 * 1) Discord : We will use Discord to talk. The Discord link will be shared in-game when needed.
 * 2) Username : In roll20, please put your character name between round brackets behind your username. In Discord, please do the same. In both roll20 and discord, you can have different usernames for each game/channel. (bonus points to those who change their profile image to their character.)
 * 3) Microphone Only : You must use a microphone with not too horrible sound quality. (be careful with bad notebook mics.) We mainly use speech to convey our message and to role play. If background noise comes from your mic, we expect you to mute yourself or at least lower the mic sensitivity on discord.
 * 4) No Disruptions : If you have family, friends, or a partner, please let them understand that they cannot interrupt you while you play except in the case of emergency. Just like with a sports club, We are a team, we play together and we rely on you. Once we start, I expect the game to come first until we are done.
 * 5) Personal Breaks : We expect your full attention during the session and that personal breaks are only taken when you are not needed. A simple "brb" in the chat is enough to let us know. Anyone who goes afk for more than 15 minutes to "let out the dog" or "do the dishes" will be kicked from the group.
 * 6) Limited Internet Disruption : We all have our internet die on us from time to time, but anyone who constantly has their internet fail on them reliably. might be kicked from the group eventually on repeat offenses.
 * 7) No other games : There's a lot of you that play other games while playing D&D. The slowness of D&D can be tedious, I know, but please understand that you are only making it worse by playing something else in the background.